- Name
- Gwendolyn Diane Chase
- Age
- 18
- Gender
- Female - She/Her
- Species
- Werewolf
- Occupation
- Cordelia S. Moore High School Sophomore (year 10)
- Appearance
- Long blonde hair, usually braided with a patch of vitiligo-bleached white hair at her bangs. Blue eyes. Freckled.
- Personality
- An outdoorsy, studious nerd with a near-compulsive need to stick her nose into others' business and help out.
- Abilities
- Standard werewolf stuff + the goodest familiar in the world
- Situation
- Living in an apartment paid for by her friend Theialia while she's in school. Works part time at a bakery for pocket money.
Appearance
- Height
- 5'5"
- Body
- Athletic and freckled from spending plenty of time outdoors.
- Face
- Thin, with a straight jaw and a short nose.
- Eyes
- Bright blue.
- Hair
- Back length blonde hair, usually braided or in a ponytail. Patch of white at her bangs.
- Clothes
- Dresses comfortably, like an outdoorsy hiker type.
- Other
- Has a very mild West Virginian accent. Anyone who spent a significant amount of time around Jasmine Kennedy would see the almost family-like resemblance between the two.
Personality
Boots & Books
Gwen is both incredibly outdoorsy and an excellent student. She tries to wake up early enough that she can go on a hike before heading to her job before school, and always makes sure her homework is done before she heads out to have fun. She actually seems excited to be in school, even. What a nerd.
Gwen is both incredibly outdoorsy and an excellent student. She tries to wake up early enough that she can go on a hike before heading to her job before school, and always makes sure her homework is done before she heads out to have fun. She actually seems excited to be in school, even. What a nerd.
Nosy Wolf
Gwen cares about other people. She's not always the best at advice, but she thinks she's a great listener and eagerly throws herself into helping others with their problems whenever she can.
Gwen cares about other people. She's not always the best at advice, but she thinks she's a great listener and eagerly throws herself into helping others with their problems whenever she can.
Right to the Point
Gwen's experiences have set her up to have very little patience for others beating around the bush and keeping secrets. She's decided that wherever possible, she'll take a blunt, direct approach to any problem affecting the people that she cares about. She won't entertain ideas that she just patently doesn't believe, and will absolutely call people out on their bullshit without hesitation.
Gwen's experiences have set her up to have very little patience for others beating around the bush and keeping secrets. She's decided that wherever possible, she'll take a blunt, direct approach to any problem affecting the people that she cares about. She won't entertain ideas that she just patently doesn't believe, and will absolutely call people out on their bullshit without hesitation.
Abilities
- Ability Format
- Standard Traits
- Advantages
- ++ Apex Attribute (Durability)
++ Apex Attribute (Strength)
+ Enhanced Attributes (Speed & Reflexes)
++ Elemental Form (Wind)
+ Enhanced Senses (Sight and Smell)
+ Hybrid Animal Form (Wolf)
++ Imbued Weapon (Dagger - profane)
+ Partial Shifting
- Disadvantages
- Core Advantage
- Juno - Gwen has a familiar named Juno, who takes the form a slightly wolf-like golden retriever. Gwen can summon Juno to her side at any time or dismiss her to the void similarly.
She shares a telepathic link with Juno and can see and hear through the familiar if she wishes. While using Juno's senses, Gwen's eyes turn violet and she loses whichever senses she is transferring until she stops channeling them.
Likewise, if Gwen can see Juno she can teleport, swapping places with the familiar instantaneously.
- Bonus
- Bonus: Took Advantage without corresponding Disadvantage
Upgrade 1: Apex Attribute (Durability)
Upgrade 2: Apex Attribute (Strength)
Upgrade 3: Imbued Weapon
Upgrade: Elemental Form (Wind)
- Nerfs and Flavor
- Gwen's Elemental Form can only be activated in short bursts for the purpose of quickly covering ground. Because she becomes air during these moments, she can simply move through smaller obstacles but anything larger than herself will stop her movement and revert her to her physical form.
Current Situation
- Occupation
- High school student, year 10/Sophomore. Part time bakery employee.
- Housing
- Lives in an apartment currently being paid for by Theialia.
- Wealth
- Has just enough to pay her bills with a little extra spending money on occasion.
History
- Date of Birth
- July 3
- Place of Birth
- Presumably West Virginia
Born in West Virginia, Jasmine (not her real name) comes from a long line of demon hunters. From a young age, she was trained to carry on her family's legacy and protect humanity in secret from the threats that they couldn't even see. And for most of her life, she blindly followed that life path, thinking that she was really doing some good in the world.
Unprepared during a routine hunt in upstate Wisconsin, Jasmine was ambushed and assaulted by a pack of werewolves. Left for dead, she was barely saved by some passers by and taken to the hospital. The trauma of the event, both physical and mental, repressed her memories of pretty much every autobiographical memory that she had.
An Awakened doctor at the hospital knew immediately what had happened to Jasmine, and he was prepared to have to cover up her transformation. When it didn't occur, he decided to watch her until she was strong enough to leave. Eventually she was transferred to a medical facility in Polaris Pass, where her needs could be better managed.
She has slowly regained a significant chunk of her memories, and in the meantime is coping with having to confront her own internal biases.
She's living in Polaris Pass now, working as a tour guide and playing up her 'former monster hunter' status for the tourists. She's still coming to grips with the person she wants to be, but has made strides in trying to make amends for her past wrongs.
Unprepared during a routine hunt in upstate Wisconsin, Jasmine was ambushed and assaulted by a pack of werewolves. Left for dead, she was barely saved by some passers by and taken to the hospital. The trauma of the event, both physical and mental, repressed her memories of pretty much every autobiographical memory that she had.
An Awakened doctor at the hospital knew immediately what had happened to Jasmine, and he was prepared to have to cover up her transformation. When it didn't occur, he decided to watch her until she was strong enough to leave. Eventually she was transferred to a medical facility in Polaris Pass, where her needs could be better managed.
She has slowly regained a significant chunk of her memories, and in the meantime is coping with having to confront her own internal biases.
She's living in Polaris Pass now, working as a tour guide and playing up her 'former monster hunter' status for the tourists. She's still coming to grips with the person she wants to be, but has made strides in trying to make amends for her past wrongs.
Growing up with her family in West Virginia, Gwen's life was fairly idyllic. She went on hunting trips with her father, did crafts with her mother, and hung out a lot in the woods with her friends Eric and Anna. Life was great, until it wasn't. A fight, over what she can't remember. Maybe it was her being attracted to girls. Maybe it was something to do with her being a werewolf. The details aren't that important. She got kicked out. Unsure of where to go or what to do, she had a fortunate encounter with a goddess. A real honest to God... god.
Theialia was fantastic, helping transplant Gwen to Polaris Pass, a place she could be herself in and live a life that she might have thought impossible before. She's happy, even if there's a nagging feeling that something is just a little bit off.
Additional Information
- Art Credits
- Character design created by me. Art commissioned from Matte on YCH Commishes.