Starlit Avenue

Welcome to Starlit Avenue! We are an 18+ account-per-player forum roleplay, focused on a supernatural community in the Pacific Northwest. We are a slice-of-life style roleplay focusing on interpersonal drama and the struggles that come with being a discreet community of supernatural beings living in close proximity to mundane humans. To see more of what we have to offer, check out our guidebook, linked at the top of the site.

Starlit Avenue's roleplay forums are hidden from guests, due to 18+ content.

Kurumi Satou

I added Kurumi's ICC logs to her Tacking tab on her character sheet.

1. Added Apex Attribute (Durability) and swapped Enhanced Attributes (Durability & Regeneration) for Apex Attribute (Regeneration).

2. Added Elemental Projectile (Lightning)

3. Removed the Disadvantage Weakness (Salt)

4. Removed the Disadvantage Weak Spot (Horn)
Updated Kurumi to the new system, going from:

old said:
TemplateDemon, Ghost
Advantages
+ x2 Human Strength & Durability
+ Elemental Control (Wind)
+ Invisible
= Longevity
Disadvantages
- Salt Weakness
- Imminent
Core Advantage
Thundering Stick. Kurumi's Tetsubo is a formidible weapon in her hands. It cannot be lifted by anyone but an Oni, and hits as hard as a Mac truck regardless of the wielder's strength. If struck against the ground, it can create a small, localized tremor.
Bonus
Took Elemental Control (Wind) from the Elemental template

to:

new said:
Ability FormatStandard Traits
Advantages
+ Apex Attribute (Strength)
+ Enhanced Attributes (Durability & Regeneration)
+ Elemental Control (Wind)
+ Elemental Immunity (Electricity)
+ Invisible
Disadvantages
- Aversion (Holly)
- Imminent
- Weakness (Salt)
- Weak Spot (Horn)

Core Advantage
Thundering Stick. Kurumi's Tetsubo is a formidible weapon in her hands. It cannot be lifted by anyone but an Oni, and hits as hard as a Mac truck regardless of the wielder's strength. If struck against the ground, it can create a small, localized tremor.
Bonus
Removed a Disadvantage
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