Starlit Avenue

Welcome to Starlit Avenue! We are an 18+ account-per-player forum roleplay, focused on a supernatural community in the Pacific Northwest. We are a slice-of-life style roleplay focusing on interpersonal drama and the struggles that come with being a discreet community of supernatural beings living in close proximity to mundane humans. To see more of what we have to offer, check out our guidebook, linked at the top of the site.

Starlit Avenue's roleplay forums are hidden from guests, due to 18+ content.

Rose's WIP Archive

MCrose

Resident
Joined
Jun 25, 2023
Messages
114
Characters
10
Gender
Nonbinary
Pronouns
They/Them
SECTION ONE: Basic Info

Name:

Age:

Gender:

Species:

Occupation:



Appearance:

Personality:

Abilities:

Situation:




SECTION TWO: Appearance

Height:

Body:

Face:

Eyes:

Hair:

Clothes:

Other:


SECTION THREE: Personality

Trait One:

Trait Two:

Trait Three:


Additional Information:


SECTION FOUR: Abilities

Ability Format:

Advantages:

Disadvantages:

Spellcasting:

Core Advantage:

Core Disadvantage:

Bonus:

Nerfs and Flavor:


SECTION FIVE: Current Situation

Occupation:

Housing:

Wealth:


SECTION SIX: History

Date of Birth:

Place of Birth:

History:

SECTION SEVEN: Additional Information

Tags:

Art Credits:

Anything else:
 
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SECTION ONE: Basic Info

Name: Rose Myllward

Age: 27

Gender: Nonbinary (Any pronouns)

Species: Awakened human

Occupation: Cook



Appearance: Bear

Personality:

Abilities: Very strong and tough, smells and hears well and can eat anything.

Situation:




SECTION TWO: Appearance

Rose.png
https://www.instagram.com/katsuopeia/

Height: 7ft; 210CM

Body: Wide and bulky, like a bear would be. No obvious gender or sex can be distinguished from their outward appearance. Their fur is thick and under it there's a lot of muscle. They have more or less working fingers, though they're shorter and stubbier than normal and are tipped with long black claws. Their feet are more bear- than human-like.

Face: Bear, with the small eyes and snout and sharp, strong teeth and everything. They have three piercings in their left ear.

Eyes: Right one is deep brown, left one grey-ish blue

Hair: Covered in brown fur all over, though on top of their head they have a little mohawk-ish longer patch of hair.

Clothes: A bit lumberjack-ish, they like flannel and work pants and boots. Though they like to go around barefoot whenever they can.

Other:
- Rose has a growly, bit deep voice that is as androgynous as how they look.


SECTION THREE: Personality

Trait One: Patient - You can poke away, but few things can make this bear mad. Rose grew up with 6 younger siblings and they have the patience and tolerance of a saint. What they can't stand is flagrant disrespect of nature. wasting food and disturbing the peace.

Trait Two: Punny - Rose is shameless in the way they stuff bear and any other puns anywhere they can. It always made their siblings laugh and it kinda stuck and became their sense of humour.

Trait Three:


Additional Information:


SECTION FOUR: Abilities

Ability Format:

Advantages:
- Apex Strength*
- Apex Durability
- Devourer
- Enhanced Senses (Smell/Hearing)

Disadvantages:
- Starving
- Life-Bound (Bear Claw Amulet)
- Anchor (Bear Claw Amulet)
- Pollution Sensitivity

Spellcasting:

Core Advantage:

Core Disadvantage:

Bonus:
*Apex Strength +500%

Nerfs and Flavor:


SECTION FIVE: Current Situation

Occupation: Chef

Housing:

Wealth:


SECTION SIX: History

Date of Birth:

Place of Birth:

History:
Rose was born a normal human, the oldest child in a family of 7 children. From young age Rose acted as a babysitter and third parent to their siblings. Their family was quite poor, so it wasn't unusual for the children to hunt and gather what they could from nearby woods. There were often days when the only thing the family had to eat was whatever the children managed to find.
This was how Rose lived all the way to high school. They dreamed of becoming a chef, but knew it was an impossible dream. Rose had to enter the workforce as quickly as possible so they could provide for their family and help as many as their little siblings to go to college as possible.

After their high school graduation Rose went hiking to the Appalachian trail on their own for a week. The first few days went well, but on the 4th day a horrible storm hit suddenly. Thankfully, after scrambling through forest for a bit, Rose spotted a cave to take shelter in.
In the cave Rose found something peculiar; a small shrine dedicated to bears, with a bear claw amulet on it. Rose picked it up, thinking they'd bring it back as a souvenir. But the moment Rose touched the amulet they blacked out and started seeing strange visions. Of themselves running through the woods, but on all fours. Like they were an animal...

Next thing Rose knew they woke up, still in the cave. The bear claw amulet was around their neck and they had turned into some sort of human bear.
Rose tried taking the amulet off and throwing it away, but being away from the amulet caused horrible agony, and taking it off didn't change Rose back. Scared and confused, Rose didn't dare return back to civilization. Instead, they stayed in the woods.

Rose was reported missing and several search parties were sent to look for them. Rose evaded them until the search was called off. Then one day, after months of living in the woods, Rose stumbled upon some hunters, who saw her as a bear. The hunters' dogs immediately attacked Rose and they ran, with the hunters in pursuit. Eventually Rose was cornered on a cliff, and after being shot they fell into a river.

Rose ran ashore many many miles away by the cottage of an old centaur. He at first thought Rose was just a bear, but when they stirred and spoke words he quickly set out to help them.


SECTION SEVEN: Additional Information

Tags:

Art Credits:

Anything else:
 
Last edited:
N/A
 
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SECTION ONE: Basic Info

Name: Kaan Avci

Age: 102, mentally and physically around 30

Gender: Agender (They/Them)

Species: Dragon/Fae

Occupation: Hunter/Cook



Appearance:

Personality:

Abilities:

Situation:




SECTION TWO: Appearance

Kaan.png
Kaan dragon.png

Height: 170CM; 5'7"

Body: Androgynous, athletic and lithe. Light brown skin with a lot of moles and some scars here and there.

Face: Boxy and wide, flat and slightly hooked nose and thin lips. Has pointed ears and some of their skin is red around their eyes.

Eyes: Red

Hair: Short and very curly and poofy, naturally both white and red.

Clothes: Practical with lots of natural materials and leather. Think punk hunter.

Other:


SECTION THREE: Personality

Trait One: Silent - Kaan is a person of few words, to say the least, and when they say something they do it after putting some serious thought into their words. Kaan knows the power words can have and are determined to wield that power responsibly. But they are not socially inept and although they prefer to be an observer they can still manage pretty well in social situations.

Trait Two: Deadly - Kaan is a master hunter

Trait Three: Adventurous - Inside Kaan's stoic exterior is a vibrant, curious mind. They are always ready and eager to make new discoveries and have new experiences. They do not like staying in one place for too long and like meeting and observing different kinds of people. The more eccentric the better.

Additional Information:
Creative - Kaan enjoys using their imagination, especially with their cooking. If they ever ask you to try a new dish, tread carefully. Who knows what kinds of ingredients they've put in that.


SECTION FOUR: Abilities

Ability Format: Standa

Advantages:
- Venomous
- Mental Immunity
- Apex Speed
- Apex Agility
- Monster Form (Large)
- Partial Shifting
- Silent Movement
- Untraceable

Disadvantages:
- Arithmomania
- Weakness (Iron)
- Unable to Lie
- Pollution Sensitivity
- Restricted Diet (Whatever they personally harvest/hunt)
- Starving
- Debt Bound

Spellcasting:

Core Advantage:
Target Locked: Kaan can attach a special mark on their prey, that'll tell them the direction of said prey. This ability works within a 10 mile radius around Kaan, if the prey exits that radius the mark will disappear. Kaan can also make the mark disappear whenever they want.
Kaan attaches the mark either by physically touching the prey or causing an injury that draws blood.

Core Disadvantage:

Bonus:
Take an Advantage without the corresponding Disadvantage

Nerfs and Flavor:


SECTION FIVE: Current Situation

Occupation: Hunter/Cook

Housing: Camping out in the woods currently.

Wealth: They earn money doing odd cook jobs and selling what they hunt, they have enough funds that they shouldn't need to work for a month or two


SECTION SIX: History

Date of Birth: October 28th

Place of Birth: Kayseri, Turkey

History:
Kaan's father, Bray, was fae and their mother, Hale, was a dragon. When on vacation in the human realm Kaan's father met the very charming dragon woman, and after a whirlwind romance that lasted about a week the two parted ways. Hale didn't realize at the time that she was pregnant. It became apparent soon after, and many months later, Kaan hatched.

Hale got in contact with the Hanging Garden, the court Bray was from, and informed him of Kaan's existence. He came to visit and continued visiting throughout Kaan's life, but he could never get permission for Kaan to enter the court itself. But Bray took them to explore other fae realms that were more lenient about outsider access, and Kaan did learn about the culture and ways of the Hanging Garden court, including hunting. With both of their parents being excellent at it Kaan became a master hunter at a young age.

Kaan aged peculiarly because of their mixed heritage, and only reached maturity after about 30 years of life. When that happened they left to travel the world, as was the tradition in their small dragon community. Kaan hunted and scavenged their way through all continents, occasionally picking up odd jobs if they began to crave the comforts of human society.

It took Kaan 10 years to return home, and that was to tell their family that they wanted to continue travelling. The community gave its blessing, and Kaan has been going from country to country and realm to realm ever since. They rather like the nomadic lifestyle.
Now their travels take them to Polaris Pass, a place they've heard much about and have never visited.

SECTION SEVEN: Additional Information

Tags:

Art Credits:

Anything else:
 
Last edited:
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