SECTION ONE: Basic Info
Name: Kaan Avci
Age: 102, mentally and physically around 30
Gender: Agender (They/Them)
Species: Dragon/Fae
Occupation: Hunter/Cook
Appearance:
Personality:
Abilities:
Situation:
SECTION TWO: Appearance
Height: 170CM; 5'7"
Body: Androgynous, athletic and lithe. Light brown skin with a lot of moles and some scars here and there.
Face: Boxy and wide, flat and slightly hooked nose and thin lips. Has pointed ears and some of their skin is red around their eyes.
Eyes: Red
Hair: Short and very curly and poofy, naturally both white and red.
Clothes: Practical with lots of natural materials and leather. Think punk hunter.
Other:
SECTION THREE: Personality
Trait One: Silent - Kaan is a person of few words, to say the least, and when they say something they do it after putting some serious thought into their words. Kaan knows the power words can have and are determined to wield that power responsibly. But they are not socially inept and although they prefer to be an observer they can still manage pretty well in social situations.
Trait Two: Deadly - Kaan is a master hunter
Trait Three: Adventurous - Inside Kaan's stoic exterior is a vibrant, curious mind. They are always ready and eager to make new discoveries and have new experiences. They do not like staying in one place for too long and like meeting and observing different kinds of people. The more eccentric the better.
Additional Information:
Creative - Kaan enjoys using their imagination, especially with their cooking. If they ever ask you to try a new dish, tread carefully. Who knows what kinds of ingredients they've put in that.
SECTION FOUR: Abilities
Ability Format: Standa
Advantages:
- Venomous
- Mental Immunity
- Apex Speed
- Apex Agility
- Monster Form (Large)
- Partial Shifting
- Silent Movement
- Untraceable
Disadvantages:
- Arithmomania
- Weakness (Iron)
- Unable to Lie
- Pollution Sensitivity
- Restricted Diet (Whatever they personally harvest/hunt)
- Starving
- Debt Bound
Spellcasting:
Core Advantage:
Target Locked: Kaan can attach a special mark on their prey, that'll tell them the direction of said prey. This ability works within a 10 mile radius around Kaan, if the prey exits that radius the mark will disappear. Kaan can also make the mark disappear whenever they want.
Kaan attaches the mark either by physically touching the prey or causing an injury that draws blood.
Core Disadvantage:
Bonus:
Take an Advantage without the corresponding Disadvantage
Nerfs and Flavor:
SECTION FIVE: Current Situation
Occupation: Hunter/Cook
Housing: Camping out in the woods currently.
Wealth: They earn money doing odd cook jobs and selling what they hunt, they have enough funds that they shouldn't need to work for a month or two
SECTION SIX: History
Date of Birth: October 28th
Place of Birth: Kayseri, Turkey
History:
Kaan's father, Bray, was fae and their mother, Hale, was a dragon. When on vacation in the human realm Kaan's father met the very charming dragon woman, and after a whirlwind romance that lasted about a week the two parted ways. Hale didn't realize at the time that she was pregnant. It became apparent soon after, and many months later, Kaan hatched.
Hale got in contact with the Hanging Garden, the court Bray was from, and informed him of Kaan's existence. He came to visit and continued visiting throughout Kaan's life, but he could never get permission for Kaan to enter the court itself. But Bray took them to explore other fae realms that were more lenient about outsider access, and Kaan did learn about the culture and ways of the Hanging Garden court, including hunting. With both of their parents being excellent at it Kaan became a master hunter at a young age.
Kaan aged peculiarly because of their mixed heritage, and only reached maturity after about 30 years of life. When that happened they left to travel the world, as was the tradition in their small dragon community. Kaan hunted and scavenged their way through all continents, occasionally picking up odd jobs if they began to crave the comforts of human society.
It took Kaan 10 years to return home, and that was to tell their family that they wanted to continue travelling. The community gave its blessing, and Kaan has been going from country to country and realm to realm ever since. They rather like the nomadic lifestyle.
Now their travels take them to Polaris Pass, a place they've heard much about and have never visited.
SECTION SEVEN: Additional Information
Tags:
Art Credits:
Anything else: