Starlit Avenue

Welcome to Starlit Avenue! We are an 18+ account-per-player forum roleplay, focused on a supernatural community in the Pacific Northwest. We are a slice-of-life style roleplay focusing on interpersonal drama and the struggles that come with being a discreet community of supernatural beings living in close proximity to mundane humans. To see more of what we have to offer, check out our guidebook, linked at the top of the site.

Starlit Avenue's roleplay forums are hidden from guests, due to 18+ content.

Saeta Steel

Name
Saeta Steel
Age
32
Gender
Female
Species
El'anai
Occupation
Universal Explorer/mercenary captain

Appearance
Deeper mixed skin tone with stark white hair, one robotic/metallic arm and leg
Personality
Jaded, worn down, seasoned commanding officer with a small snark/sassy side.
Abilities
Metal oriented abilities blended with tech powers
Situation
Broken down ship without the proper fuel for a home, dirt poor with human currency

Appearance

Height
5'9
Body
A somewhat soft muscularity that conveys a solid fitness foundation. She is down one arm, and one leg that is usually occupied with a prosthetic, and her tail was lost in the same accident.
Face
Her ears are long, like an elf's would be but turned down instead of up. She has a rounder, somewhat soft face.
Eyes
Vivid Ocean Blue
Hair
Long straight fully white hair that doesn't tend to carry much volume. Its a bit more coarse and stiff, as each strand is thicker and more rigid than human hair.
Clothes
She pretty consistently wears practical clothing, things that border on the premise that she might be in very dressed down military fatigues. She doesn't wear anything that flatters her feminine features.
Other
To those who are unawakened, she simply appears as a reasonably aged African American woman with heavily treated hair. Her eyes still appear blue, but sleepers likely get the impression that she's wearing contacts.

Personality

Jaded and Serious, but sometimes Snarky: Saeta has been through some really shitty situations, including the loss of two of her limbs. While her and her sisters as a people are good at fixing that, Saeta has seen enough unfavorable combat and social situations that its taken some of her innocence away in ways she struggles to cope with.

Worn Down: Saeta is an experienced veteren, and she's seen a lot of the stars. With most of her life lived under the strict rules and regulations of the sisterhood, she's lost some of her steam. Her role as a captain of her own crew has helped keep her operating at full steam, the pressure of those who depend on her keeping her sharp.

Mal-adaptive Coper: Saeta can handle most situations, but when the stress finally gets to her she has a tendency to indulge in less healthy behaviors. Dependent drug use, fights, short temper flares, gambling even to her detriment. She usually feels bad about these, but she also usually feels better after as well.


Additional Information
Being the captain of her crew doesn't mean she's perfectly close with them. There's a small disconnect that she maintains amongst her crew, the same disconnect that comes with having authority over someone. She had a closer bond with one of the crew members that originally joined up with her from her cadet days, but they perished a couple years ago and it changed something in her.

Having lost large portions of her body due to violence, Saeta sometimes feels phantom pains despite her Cybernetic Constitution.

Abilities

Ability Format
Standard Traits

Advantages
Unique Sense(Metal),
Cybernetic constitution,
Walking Smartphone,
Elemental Projectile(plasma),
Travel home(Spaceship)
Disadvantages
Electrical Vulnerability,
Metallurgic Diet,
Malware Weakness,
Sensitivity(Strong Magnet fields),
magical vulnerability

Core Advantage
Artificial Gut Instinct - Saeta has a brain implant that reads micro-expressions(unique sense- emotions) and body language to give her insight into how the people around her are feeling. It also monitors her senses and tries its best to determine if she is in any danger and what the source of that danger might be, much like spiderman's spidersense. As this does not interact with a person's mind, this is unaffected by mental immunity. This often manifests as a gut instinct for dangerous people and situations, but can extend to more mundane situations with more limited affect.
Bonus
Intuitive Aptitude(Acrobatics)
Nerfs and Flavor
Saeta's Elemental projectile is fired from a small barrel embedded within her mechanical arm. its one of her primary Augmentations, and she has also been mentally augmented with a network kit enabling her walking smartphone stuff.

Saeta has two other brain implants, the first of which is the artificial AI that operates as her gut instinct core, and the second chip constantly reads in physical data and increases her acrobatic abilities. The athletic chip makes her spatial awareness and proprioception much better, allowing her to accurately move her body in the ways she needs to in order to achieve the intended outcome. This applies to things like parkour, acrobatics, muscle memory.

Current Situation

Occupation
Mercenary, explorer, group leader. Otherwise, in human terms, unemployed.
Housing
Currently residing on her mostly decommissioned ship.
Wealth
Dirt poor

History

Date of Birth
05/03
Place of Birth
El'anai Mothership
Saeta was like any other El'anai, bonding with the mother metal at a young age at the encouragement of her family and friends. Filled with an almost divine sense of purpose she enlisted in the Steel Sisterhood, the governing force of her peoples, and took to the stars to seek out opportunities and technologies for her kin. In many ways, she was a typical forward cadet. Given to a team of other steel sisters, she was trained and went on missions and adventures, eventually rising up through the ranks until she applied to become a reserve member of the sisterhood. It granted her freedoms to pursue things outside of their homeship, and the right to buy one of the El'anai ships and start her own universal crew to explore the stars with.

And explore she did, taking on various jobs as both a trade transporter and mercenary. Over time she collected a crew made up of various other steel sisters as well as a few oddball aliens that wiggled their way into jobs with the crew. The life was great, yet hard. In her crew's latest job, their ship was attacked unprepared and in order to save what crew she could, Saeta sent it hyperdriving in a random direction. In the process, she saved a handful of her crew but they are stranded orbiting the planet earth with their hyperdrive engine completely ruined. Saeta managed to find a place on the small unadvanced planet that had left remnant traces of extraterrestrial events, and in an attempt to catch their bearings, brought them to a small town called polaris pass in the hopes she might learn more about where they are, and what their options might be going forward. The crew's standing orders are to figure out as much about the world as they can, get a read on how they might go about fixing the ship, and finding other extra-terrestrials who might have ways to get them back to the stars again.

Additional Information

Art Credits
Saeta Steel

Author
Theia
Views
130
Creation
Last update

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