Adding this upgrade:
Posts can be found on the tracker in his bio or
here
Boosting Area Empowerment from +100 to +200
Tweaked Core ability to better convey how it works:
Weaponized Flesh: Sazz’s resting durability sits at apex range. Unique to him however is his ability to double his durability, bringing it to 600%. The base durability is effected by his area empowerment, and doubles in the same manner. Additionally while in this state he can shift his limbs into bladed weapons and clubs. While in this state Sazz maintains his weaknesses. He also sinks in water upon raising his durability to this point.
Removed Enhanced Attributes(Speed, Reflexes) and Imued Weapon(Holy Shotgun) For Apex Attribute(Speed), Apex Attribute(Reflexes)
-Swapped Imbued Weapons( Heat, his limbs) for Elemental Projectile(Concussive force blasts)
-Swapped Elemental Weakness(Holy) for Aversion(Christian Iconography)
-Swapped Unable to lie for Weakness(Healing Magic)
Added his boosted stats in the Pit to nerfs and flavors for ease of access