- Name
- Monsyadvi laKreeda gil'Kiroyip'Nelltak vi Edo Ka'Zaad
- Age
- young college-aged adult (physically/mentally; many decades, chronologically)
- Gender
- Intersex/Agender; they/he/xe + she/any in order of general preference
- Species
- Alien (Name TBA)
- Occupation
- Medic Apprentice to El'Lani
- Appearance
- Tall skinny blue guy with freckles, antennae, and a tail. Random metal bits.
- Personality
- Gremlin
- Abilities
- fish kinda things
- Situation
- Stranded on earth with a poor crew, a broken ship, no mentor, and an entire new species to dissect—I mean, discover!
Appearance
- Height
- 6'0"
- Body
- Skinny, androgynous. Blue-grey skin with multicolored freckles, mostly blues, greys, warm tones. Ocean coral vibes. Has El’anai tech on half of arm, parts of both legs, tail, some accents on other limbs and areas.
- Face
- Sorta heart-shaped, androgynous, two squishy antennae like a slug. His skin is always either kinda damp and soft, or dry and rough. Catlike nose.
- Eyes
- Sharp, electric yellow-orange with little green flecks.
- Hair
- Shaggy, shorter, spikey and wild. Orangey reddish brown color, shines coppery in the sun. Sometimes it glows in the dark!
- Clothes
- He doesn't like them. Utilitarian. He will soon discover a love for hawaiian shirts. Beaches are about to get buckwild.
- Other
- Above described is his natural default coloration. Via camouflage, his coloration and skin texture can change like an octopus or chameleon. It's also linked to their emotions, so have fun being a talking mood ring, lol.
His voice is also pretty androgynous, maybe leaning a bit warm raspy masc.
His skin lights up with insane patterns under blacklight.
Personality
Nerd: He likes books. Studying. SCIENCE! Anything for knowledge.
Scrappy: He WILL get his hands on the things he wants, just watch. Microwaves? Fountain pennies? Your left shoe? Are we... suuuure this kid isn't fae?
Loyal: His people are his people, and he'll fuck somebody up for those guys! You wanna go?? He's all TEETH!
- Additional Information
- Lonely: There's a big vacancy in his life now that Edo is gone. Maybe too big. He doesn't know if it'll ever be filled, or if he'll ever be ready to try.
Abilities
- Ability Format
- Standard
- Advantages
- + Camouflage
+ Devourer
+ Elemental Control (Water)
+ Enhanced Attributes (Agility, Reflexes)
+ Sleepless
+ Wall Climbing
+ Unique Sense: Tremorsense*
- Disadvantages
- - Artificial Light Vulnerability
- Dehydrated
- Lure (Salt, Lick)
- Pollution Sensitivity
- Starving
- Unable to Lie
- Core Advantage
- Deep Sea Critter:
Kree's body is adapted to the deepest ocean climates, on a planet that is often cold and dark. They're immune to water pressure & can survive all cold above absolute zero, can breathe water, and can move through water of all depths and salinities as quickly as a well-adapted fish. To get specific, he can also speak relatively clearly in quiet, still water; emit small amounts of light; see in almost all natural darkness; and generally use his senses the same underwater as on land.
- Bonus
- Took Adv without Disadv
- Nerfs and Flavor
- Devourer: Despite a can-do attitude, Kree primarily relies on animal protein for nutrition.
Tremorsense: An active ability, not passive. It's most sensitive underwater, at which point it functions similarly to a shark.
Current Situation
- Occupation
- Medic Apprentice to an alien mercenary ship
- Housing
- Kree and the rest of the crew live (for now) in the spaceship they got stranded here on.
- Wealth
- Kree is rich in knowledge. That counts as money, right? Or... was that just on Yel'Nerdzi...? (Kree's wealth consists of many digital alien textbooks, a bag of stolen fountain pennies, and one counterfeit microwave. For now)
History
- Date of Birth
- Unknown
- Place of Birth
- Another Planet (name TBA)
Monsyadvi laKreeda gil'Kiro was originally born as an ordinary member of a distant society, a more 'primal' society in which members were amphibious-aquatic and lived closely with nature. Years were very long, and ages progressed very slow. They weren't particularly spaceworthy. Though they charted the stars, they didn't particularly think about venturing into them.
That changed when they were attacked by a treastise-breaking colonizing party. The war was sudden and frightening, and it ended very quickly— with the invaders' retreat, completely dominated by the planet's elemental magic.
Kree was taken as a token, a hostage, in their fleeing. He was kept prisoner for a time. A specimen to be gawked at and studied, a creature of the strange and magical world that repelled them. Kree felt differently. When the invaders were attacked by policing crafts from peacekeeping space nations (as in, those who uphold the space veil around planets like Earth or, once, Kree's own planet), Kree fought back alongside them. He was rescued and given first aid by the keepers' medics, and in his healing he bonded closely with one of the contracted medics, Edo Ka'Zaad. Rather than being released back to the slums of the struggling underworld Kree escaped in, and unable to return home due to his injuries and other factores, he instead entwined his future with Edo's, accepting a role as his apprentice.
The two traveled for decades, Kree slowly aging through their teen years and into adulthood. Others aged must faster than they did, but they didn't mind very much, sort of enjoying their ability to simultaneously be the menace baby and the senile grandpa at the same time. It's chaotic, and fun, and it distracted Kree from his slow rehabilitation process. His prosthetic wasn't always equipped for an aquatic lifestyle, and neither was space particularly... moist. It took time for Kree's new arm to become his own. But all that discomfort meant he threw himself into his studies, learning quickly about the cultures, languages, and physiologies of other societies in place of learning magic or natural studies. His condition and their amenities slowly improved.
Joining the El'anai was supposed to be a big step in the right direction. For a while, it was. His prosthetics were transformed, adapted to genuinely hold up to what his lifestyle was supposed to be — aquatic, at least sometimes. His misting tanks were improved, and he had so much access to knowledge — not to mention, no lack of wounds to treat.
The ship wasn't supposed to get damaged.
They weren't supposed to crash. To get stranded. Stuck.
Edo... wasn't supposed to die.
But he did, and now, once again, Kree is alone.
That changed when they were attacked by a treastise-breaking colonizing party. The war was sudden and frightening, and it ended very quickly— with the invaders' retreat, completely dominated by the planet's elemental magic.
Kree was taken as a token, a hostage, in their fleeing. He was kept prisoner for a time. A specimen to be gawked at and studied, a creature of the strange and magical world that repelled them. Kree felt differently. When the invaders were attacked by policing crafts from peacekeeping space nations (as in, those who uphold the space veil around planets like Earth or, once, Kree's own planet), Kree fought back alongside them. He was rescued and given first aid by the keepers' medics, and in his healing he bonded closely with one of the contracted medics, Edo Ka'Zaad. Rather than being released back to the slums of the struggling underworld Kree escaped in, and unable to return home due to his injuries and other factores, he instead entwined his future with Edo's, accepting a role as his apprentice.
The two traveled for decades, Kree slowly aging through their teen years and into adulthood. Others aged must faster than they did, but they didn't mind very much, sort of enjoying their ability to simultaneously be the menace baby and the senile grandpa at the same time. It's chaotic, and fun, and it distracted Kree from his slow rehabilitation process. His prosthetic wasn't always equipped for an aquatic lifestyle, and neither was space particularly... moist. It took time for Kree's new arm to become his own. But all that discomfort meant he threw himself into his studies, learning quickly about the cultures, languages, and physiologies of other societies in place of learning magic or natural studies. His condition and their amenities slowly improved.
Joining the El'anai was supposed to be a big step in the right direction. For a while, it was. His prosthetics were transformed, adapted to genuinely hold up to what his lifestyle was supposed to be — aquatic, at least sometimes. His misting tanks were improved, and he had so much access to knowledge — not to mention, no lack of wounds to treat.
The ship wasn't supposed to get damaged.
They weren't supposed to crash. To get stranded. Stuck.
Edo... wasn't supposed to die.
But he did, and now, once again, Kree is alone.
Additional Information
- Art Credits
- me
- Anything Else
- Monsyadvi laKreeda gil'Kiroyip'Nelltak vi Edo Ka'Zaad
Translates to: Little Cove, Wetlune Child of Longcaller and Wavebrine, Once Apprenticed to Edo Ka'Zaad
Other names are TBA because I'm indecisive lol